CG Toolkit releases the Final Volume of The Art of Rigging.
San Francisco - June 18th, 2006 - CG Toolkit© has announced the release of the third book in its critically acclaimed rigging training series. The Art of Rigging Volume III explores advanced character rigging effects like fur, cloth, hair and facial motion capture.
Whereas The Art of Rigging Volumes I and II concentrated on rigging for animation, the third volume was designed to explore some of Maya's more advanced modules. The majority of the book concentrates on the processes used to add advanced fur/hair and cloth effects to an animated character. All of the concepts are presented in the context of a real world example which provides a fresh and fun learning experience. Readers are guided through interesting examples as they learn how to harness Maya's powerful toolset.
In addition to learning about Maya's advanced character effects, The Art of Rigging Volume III includes a chapter dedicated to facial motion capture. Using motion capture data recorded specifically for demonstration purposes, readers learn how to apply the data to a chimpanzee character. As an added bonus, the included DVD-ROM contains many hours of video lectures, every referenced scene file and several custom MEL scripts.
The Art of Rigging Volumes I and II have become staple resources for both students and professionals alike. This sequel both complements and extends the series while providing the final piece of the character rigging puzzle. The Art of Rigging Volume III is available now at www.cgtoolkit.com and retails for $59.00.
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