Blast Code 1.5 Released
Lake Tahoe, NV - October 9, 2006-- BlastCode, Inc. Releases BlastCode Version 1.5. This new, highly anticipated version of Blast Code incorporates many of the advanced features that were developed for the Academy Award winning film King Kong. Additionally the software has been production proven on X-Men3 - The Last Stand and numerous television and commercial productions.
This new version of BlastCode is groundbreaking. It incorporates the Ageia Novodex rigid body solver with the Maya animation system. This innovation provides artists with the ability to do amazingly powerful dynamic simulations. Additionally, the engineers at BlastCode have integrated an entire topography system that allows animators outstanding control over geometry. These systems speed up the many formerly grueling processes within Maya.
The already extensive and well organized manual has been updated and there are now several high quality video tutorials available that support the BlastCode users. Additonally, there is now a very active BlastCode Forum with over 1,800 registered members contributing to the discussion. The Gnomon School of Visual Arts is currently producing a video dedicated to BlastCode and this training will also address the new features in version 1.5
With the release of BlastCode 1.5 artists are truly getting a production proven, powerful tool that will allow them to do more demolition in less time.
To purchase BlastCode version 1.5 or get a free trial see us on the web at:
http://www.blastcode.com Or, call our sales department at (775) 552-1300.
Available for Autodesk’s Maya 6, 6.5, and 7 supporting both the Windows or Linux operating systems.
Blast Code, Inc
Blast Code, Inc. is an R&D-laboratory and production facility serving the 3D computer graphics industry. Its aim is to develop unique and innovative solutions to the many complex problems facing the computer graphics community today.
SOURCE: Blast Code, Inc
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